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Final Fantasy III / Final Fantasy VI
Game Code: F6 Genre: RPG/ Turn Based
US Title: Final Fantasy III US Publisher: Square Soft
Japan Title: Final Fantasy VI Japan Publisher: Square
Title in Kanji: Title in Kana: ファイナルファンタジーVI
European Title: Europe Publisher: -
Developer: Square Players: 1
Accessories: none Special Chips: none
Save: Battery

The last Final Fantasy game to be released on the Super NES, FF3 did not disappoint. The graphics were significantly upgraded from the previous two. The game is also composed of two sections: a linear first part, and a non-linear second part. You can get up to 14 characters on your party, each with their own special abilities. All characters can gain magic through the Esper system.


Prototypes

Region Cart/PCB scan Dump Status State of Completion Source Notes Details
USA yes dumped near final Prototype cart Pretty much final localization, with some minor grammar errors link

Cartridge label information

Region Country Serial Code notes Scan
Americas USA SNS-F6-USA regular release link
Asia Japan SHVC-F6 Regular release link

Do you have a label variant that is not listed above or a better quality copy? Read the Submission guidelines for cartridge label scans.

PCB Information

ROM Chip ID Region Known Man. Dates PCB Type CIC SRAM Decoder/ Logic Circuit Special Chips
SHVC-F6-0 (front) Japan 9409,9411 SHVC-3J3M-01 D411A 64k MAD-1; SN74LS139N -
SHVC-F6-0 (front) (back) Japan 9411 SHVC-BJ3M-10 D411A 64k MAD-1 -
SNS-F6-0 (front) (back) USA 9436,9437 SHVC-BJ3M-10 D411A 64k MAD-1 -
SNS-F6-0 (front) USA 9437 SHVC-BJ3M-10 D411A 64k MAD-1 -
SNS-F6-0 (front) USA 9437,9436 SHVC-BJ3M-10 D411A 64k MAD-1 -
SNS-F6-0 (front) (back) USA 9444 SHVC-BJ3M-10 D411A 64k MAD-1 -
SNS-F6-0 (front) USA 9449 SHVC-BJ3M-20 D411A 64k MAD-1 -

Do you have a PCB with a different ROM chip ID, PCB type or manufacturing date? Read the Submission guidelines for PCB scans.

Box information

Region Country Serial Code notes Front scan Back scan
Americas USA SNS-F6-USA regular release link link

Do you have a box variant that is not listed above or a better quality copy? Read the Submission guidelines for box scans.

Reviews

Evan G - 100%

Screenshots

Screenshots (4)

Bibliography

  • Nintendo Power, Councellors' Corner (How do I get the Paladin Shield?; How Do I defeat the Phantom Train?; How do I defeat the Atma Weapon?), Publication date: October 1996, Volume: 89, Pages: 40
  • Gamepro, No Fantasy Too Final, Part II (Strategy Guide), Publication date: February 1995, Volume: 77, Pages: 120-122

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