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SGB-R-10

PCB information
property description
PCB type Add-on
Serial code SGB-R-10
Company Super Game Boy - Nintendo
Number of chip slots 6
Number of ROM chips 1
ROM chip memory size 2Mb, 4Mb, 8Mb, 16Mb, or 32Mb
ROM chip type MASKROM
Special coprocessor/ additional chip Super Game Boy
Mapping type, HiROM/LoROM -
SRAM 64k
Board revision 10

Chip slot description
Slot ID description
U1 SGB-CPU
U2 ICD2-R
U3 SRAM
U4 SRAM
U5 MASKROM
U6 CIC

Mapping information

This info box is taken from the emulators BSNES and HIGAN, by Near. If your game does not run, and the mapping type of the game directs you to this page, you can copy this information into a file called "manifest.bml", in the same game folder directory. This should allow the emulator to properly load the game.

board: SGB-R-10
  memory type=ROM content=Program
    map address=00-7d,80-ff:8000-ffff mask=0x8000
    map address=40-7d,c0-ff:0000-7fff mask=0x8000
  processor identifier=ICD revision=2
    map address=00-3f,80-bf:6000-67ff,7000-7fff
    memory type=ROM content=Boot architecture=SM83
    slot type=GameBoy

Images

Image contributor: Jean Boileau

PCB Front:

PCB Back:

Games that use this PCB type:

Game Name Region Serial Code
Super Game Boy PAL SYS-SGB-02

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