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PCB information
property description
PCB type Standard
Serial code SHVC-2A0N-01
Company Super Home Video Computer - Nintendo (Note, I have found no primary source that this acronym is correct)
Number of chip slots 4
Number of ROM chips 2
ROM chip memory size 8Mb+2Mb, 8Mb+4Mb, or 8Mb+8Mb
ROM chip type MASKROM
Special coprocessor/ additional chip none
Mapping type, HiROM/LoROM LoROM
SRAM none
SRAM decoder chip none
Board revision 01

Chip slot description
Slot ID description
U3 74LS00

Mapping information

This info box is taken from the emulators BSNES and HIGAN, by Near. If your game does not run, and the mapping type of the game directs you to this page, you can copy this information into a file called "manifest.bml", in the same game folder directory. This should allow the emulator to properly load the game.

board: SHVC-2A0N-(01,10,11,20)
  memory type=ROM content=Program
    map address=00-7d,80-ff:8000-ffff mask=0x8000
    map address=40-7d,c0-ff:0000-7fff mask=0x8000


Image contributor: JohnDie

PCB Front:

PCB Back:

Games that use this PCB type:

Game Name Region Serial Code
Aladdin, Disney's France SFRA-RJ-0
Daibakushou Jinsei Gekijou - Dokidoki Seishun Hen Japan SHVC-G8-0
Hokuto no Ken 6 - Gekitou Denshouken Haou e no Michi Japan SHVC-K6-0
Street Fighter II - The World Warrior Japan SHVC-S2-0
Aladdin, Disney's PAL SPAL-RJ-0
Metal Marines PAL SPAL-6M-0
Street Fighter II - The World Warrior PAL SPAL-S2-0
WWF Royal Rumble PAL SPAL-WU-0
Brett Hull Hockey USA SNS-5Y-0
Combatribes, The USA SNS-CR-0
Fatal Fury USA SNS-GN-0
Final Fight 2 USA SNS-F2-0
Mega Max X USA SNS-RX-0
Metal Marines USA SNS-6M-0
Street Fighter II - The World Warrior USA SNS-S2-0
Super Empire Strikes Back USA SNS-E5-0

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