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Donkey Kong Country
Game Code: 8X Genre: Action/ Platform
US Title: Donkey Kong Country US Publisher: Nintendo
Japan Title: Super Donkey Kong Japan Publisher: Nintendo
Title in Kanji: Title in Kana: スーパードンキーコング
European Title: Donkey Kong Country Europe Publisher: Nintendo
Developer: Rare Players: 1-2 (alternating)
Accessories: none Special Chips: none
Save: Battery

This game was released at the peak of the 16 bit era, and it showed off what the SNES could do, and would tip the tides of the 16-bit war to Nintendo's side. The first thing you will notice is how amazing the graphics are. Many people said, "Wow this is 16 bit?" when it came out. And since graphics sell, this game shot up the sales charts. But if you look deeper, you will find that this game is still a regular platform game. There were a lot of secret areas, but some of them were almost too well hidden (I still have 2 to find, after all these years). The music was pretty good, and I liked the sound effects (especially Diddy scratching his head). The most innovative part of the game, besides the graphics, was the buddy system. You had two different characters, each with their own strengths and weaknesses. For instance, Donkey could pound the ground, and Diddy could jump higher. I didn't like the easy, pattern reliant bosses. And why were 2 of the bosses identical to 2 others, just harder? I found that this game was too short, as I passed it in about 5 hours in my first go-through. I thought this game was merely average. The sequel to this game was much better, in my opinion.


Cartridge label information

Region Country Serial Code notes Scan
Americas Canada SNS-8X-CAN regular release link
Americas USA DIS-SNS-8X-USA Not for resale display link
Americas USA M/SNS-8X-USA Made in Mexico link
Americas USA SNS-8X-USA regular release link
Asia Japan SHVC-8X regular release link
PAL Australia SNSP-8X-AUS regular release link
PAL Europe SNSP-8X-EUR regular release link
PAL France and Netherlands SNSP-8X-FAH regular release link

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PCB Information

ROM Chip ID Region Known Man. Dates PCB Type CIC SRAM Decoder/ Logic Circuit Special Chips
SHVC-8X-0 (front) Japan 9448 SHVC-1J1M-11 D411A 16k MAD-1 -
SPAL-8X-0 (front) PAL 9440,9441 SHVC-BJ1M-10 D413A 16k MAD-1 -
SPAL-8X-0 (front) PAL 9446 SHVC-BJ1M-20 D413A 16k MAD-1 -
SPAL-8X-0 (front) PAL 9448 SHVC-BJ1M-20 D413A 16k MAD-1 -
SPAL-8X-0 (front) PAL 9448 SHVC-BJ1M-10 D413A 16k MAD-1 -
SPAL-8X-1 (front) PAL 9502 SHVC-1J1M-20 D413A 16k MAD-1 -
SNS-8X-0 (front) USA 9440 SHVC-BJ1M-10 D411A 16k MAD-1 -
SNS-8X-0 (front) USA 9441 SHVC-BJ1M-10 D411A 16k MAD-1 -
SNS-8X-1 (front) USA 9440,9441 SHVC-BJ1M-20 D411A 16k MAD-1 -
SNS-8X-1 (front) USA 9442 SHVC-BJ1M-10 D411A 16k MAD-1 -
SNS-8X-1 (front) USA 9443 SHVC-1J1M-11 D411A 16k MAD-1 -
SNS-8X-1 (front) USA 9448,9449 SHVC-BJ1M-10 D411A 16k MAD-1 -
SNS-8X-1 (front) USA 9451,9450 SHVC-BJ1M-10 D411A 16k MAD-1 -
SNS-8X-2 (front) USA 9534 SHVC-1J1M-20 D411B 16k MAD-1 -
SNS-8X-2 (front) USA 9537 SHVC-1J1M-20 D411B 16k MAD-1 -

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Box information

Region Country Serial Code notes Front scan Back scan
Americas USA SNS-8X-USA regular release link link
Asia Japan SHVC-8X regular release link link

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Screenshots

Screenshots (4)

Bibliography

  • Gamepro, Strategy guide, Publication date: February 1995, Volume: 77, Pages: 77-92

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