Main Games PCB Archive Chip Archive Cart/Box Scans Articles Peripherals Prototypes Unreleased Games Rarities Homebrew Emulation Email: snes_central@yahoo.ca Ganbare! Daiku no Gensan |
One day the evil corporation blows up this lovely house here. Well, they picked the wrong house. Harry's out to put an end to this evil empire, and along the way, they snatch his sweetheart just because, well... they're evil.
You go through 4 stages, each with 2 zones. After all this you face the final boss. Harry will transverse towns, woods and even a booby trap-infested factory zone. The game has a nice urban Japanese feel to it, and probably one reason why it never saw a Western release. Harry attacks with his trusty hammer. The standard-issue hammer you start with is serviceable but you definitely want to find an upgrade ASAP. You can swing hammers left, right, down and up. Harry can also chuck his hammer across the screen, a move that is a MUST if you want to beat the later stages and bosses. (U, UF, F + attack... why couldn't they have just made it D, DF, F?) If you didn't have the manual you'd be screwed later on not to know this key command which is so obscure. There are two hammer upgrades, unfortunately, they all have short attack range so you will take some cheap hits more likely than not throughout the game. Thankfully Ganbare Daiku no Gensan is not a 1-hit-wonder. You have an energy bar at the bottom of the screen. Swinger- As it suggests, this hammer swings 360 degrees and can be quite useful Special move #2 is much more effective and useful. And since they both use up only one icon, there's no reason ever to use special move #1. note: boss names are strictly made up by me, not the official names. Alliteration freaks will appreciate it... 1-1 BOSS 1: CAT-MAN 1-2 BOSS 2: CHUCK THE CHUCKER 2-1 BOSS 3: BOOMERANG BILLY 2-2 BOSS 4: CHARLENE THE CHAINSAW CRUSHER 3-1 BOSS 5: SCOTT "THE SCRUFFY SUICIDAL" SKATEBOARDIN' SAVAGE (oh you like that huh) 3-2 BOSS 6: DYNAMITE DAN 4-1 BOSS 7: DOCTOR DEATH After you beat Doctor Death he escapes and kidnaps your girlfriend in the process. Well, I won't spoil the rest. You have 4-2 and 5-1 to figure out on your own. I will say this: 4-2 boss is very annoying but it's all a matter of figuring out their patterns and weaknesses. Ah the beauty of video games. Final boss is easy. This battle stretches 3 screens wide! Misc. Notes -It's not a hard game at all. 1st time I played it I beat it. Took me 105 minutes, but I lost to some bosses quite a bit. It's funny, I seriously killed like 6 of the 9 bosses with 10% health left. Nothing is better than beating a boss by the skin of your teeth
-The game is short. No passwords b/c not needed. 9 stages total, if you were to play it after beating it once, I'd say maybe 60-75 minutes? -If you like this game, check out ROCKY RODENT on SNES. It's also by Irem and has much of a Hammerin' Harry feel to it. Rocky Rodent is definitely underrated. Much harder too. (ed. note: Rocky Rodent makes a cameo on the map screen, try and find it!) -No options, which kind of suck. Wish I could raise the difficulty level (ed. note: if you press select at the title screen, it brings up the option screen, which allows you to change the difficulty level) -The storybook sequences and ending is obviously in Japanese, so you're just missing out on the story. Other than that, it's extremely import-friendly -No slowdown whatsoever Graphics: 8/10 Graphically I think the game has a cute, nice look to it. Things are "alive" and the SD characters definitely add charm. My brother walked by as I was playing and he laughed at the big heads. Sound: 6/10 Sound-wise I didn't like it too much. Some of the music gets annoying after a while, and a big no-no was that each character's "death cry" was the same! From the burly axe-weilding Zangief lookalikes to the female sweepers! Even the monkeys! Lazy bastards. Play Control / Gameplay: 8/10 Gameplay wise it does nothing extraordinary but is a competent addition to the genre. You climb, jump, smash, little racer sections, etc. Note however, the game only goes right. When you advance a little bit, the screen scrolls right and you can't go back left. That kind of sucks because it ruins the chance to explore backwards if you wish. Thankfully though, you advance on your own instead of the screen automatically scrolling forward. So it becomes a matter of taking your time and knowing the level layouts. Replay value: 6/10 And replay value... I see myself coming back to this once in an odd moon since it's a simple arcadey little platformer that won't overly frustrate or eat up a ton of time. You can pick it up, beat it in an hour and be on your way. Overall Score: 7.5/10 Worth hunting down? If you can find it, and at a decent price, yeah. It's not a serious platformer by any means. Just look at the screenshots and you can tell it's erring on the goofy side. It doesn't take itself seriously and doesn't do anything bad. Not a stand-out title, but nonetheless a nice game to have in the ole library. Youtube videos: A brief look at 1-1 |
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