Class | Magic |
---|---|
Iga Ninja | Ninjutsu |
Koga Ninja | Ninjutsu |
Negoro Ninja | Ninjutsu |
Fuma Ninja | Ninjutsu |
Hermit | Mysticism |
Mendicant | Mysticism |
Sohei | Mysticism |
Sage | Mysticism |
Magician | Sorcery |
Sorcerer | Sorcery |
Mystic | Sorcery |
Ronin | no magic |
Samurai | no magic |
Swordsman | no magic |
Name | Atk/Def/Res | Who |
---|---|---|
Headgear | ||
Helmet | 0/4/1 | He |
Hard Hat | 0/5/0 | Ni/He/Wa/Wz |
Wizard Hat | 0/5/1 | Wz |
Steel Helm | 0/10/0 | Ni/Wa |
Metal Hat | 0/16/0 | Wz/Wa/He/Ni |
Iron Helm | 0/20/0 | Wa |
Dragon Hat | 0/26/2 | Ni/Wa |
Iron Hat | 0/35/0 | Ni/He/Wa |
Face Guard | 0/35/0 | Wa |
Face Mask | 0/40/5 | He |
Great Helm | 0/40/0 | Wa |
Kabuto | 0/42/0 | Wa |
Crown | 0/45/0 | He |
Headdress | 0/50/6 | Wz |
Iron Mask | 0/50/0 | Wa/Ni |
Deer Helm | 0/60/0 | Wa |
Armor | ||
Cloak | 0/4/1 | Wz |
Vest | 0/6/0 | Wa/He/Ni |
Coat | 0/7/0 | Wz/Wa/He/Ni |
Ninja Garb | 0/7/0 | Ni |
Half Coat | 0/12/0 | Wa/Ni |
Sage Robe | 0/12/2 | He |
Surplice | 0/13/3 | He |
Court Dress | 0/14/0 | Wz |
Light Mail | 0/16/0 | Wz/Wa/He/Ni |
Heavy Cloak | 0/20/0 | Ni/He/Wa/Wz |
Chain Mail | 0/22/0 | Wa/Ni |
Iron Vest | 0/26/0 | Wa |
Yoshi Suit | 0/28/3 | Wa/Ni |
Fur Robe | 0/33/0 | Wz |
Full Armor | 0/33/0 | Wa |
Gold Suit | 0/38/0 | Ni/He/Wa |
Fancy Robe | 0/50/0 | He |
Mage Cloak | 0/52/10 | Wz |
Gem Armor | 0/55/0 | He/Wa |
Cuirass | 0/60/0 | Wa/Ni |
Gold Mail | 0/70/0 | Wa |
Sage Mail | 0/75/0 | He |
Mage Robe | 0/76/10 | Wz |
War Armor | 0/78/2 | Wa |
Iron Mesh | 0/80/0 | Wa/Ni |
Hauberk | 0/100/2 | Wa |
Magic Armor | 0/100/5 | Wa/Ni |
Sidearms | ||
Oak Staff | 6/0/0 | Ni/Wa/He/Wz |
Jo Stick | 7/0/3 | He/Wz |
Wood Sword | 8/0/0 | Ni/Wa/He/Wz |
Sword | 10/0/0 | Ni/Wa |
Wise Staff | 11/0/2 | He |
Mace | 13/0/0 | Ni/Wa/He/Wz |
Gold Staff | 14/1/0 | He |
Ninjato | 16/3/0 | Ni/Wa |
Long Sword | 21/0/0 | Wa |
Kusarigama | 22/0/0 | Ni/Wa |
Fire Staff | 23/2/5 | Wz |
Great Sword | 29/3/0 | Wa |
Steel Blade | 32/2/0 | Ni/Wa |
Gold Rod | 32/0/0 | He |
Stiletto | 32/0/0 | Ni/Wa/Wz |
Long Spear | 44/1/0 | Wa |
Glaive | 45/2/0 | Wa/He |
Yoshi Blade | 45/0/4 | Ni |
Multiblade | 45/0/12 | Ni/Wa/Wz |
Iron Sword | 52/2/0 | Wa |
Big Glaive | 60/2/0 | Wa/Wa |
Masamune | 65/3/0 | Ni/Wa |
Power Rod | 72/4/5 | He |
Muramasa | 83/0/0 | Wa |
Fire Blade | 85/0/0 | Ni/Wa |
Sceptre | 87/3/0 | He |
Scimitar | 97/0/0 | Wa |
Karamono | 105/0/0 | Ni/Wa |
Kusanagi | 121/10/5 | Wa |
Ninja Rod | 123/0/0 | Ni |
Superblade | 150/0/0 | Ni/Wa |
Projectile | ||
3 pt. Star | 10/0/0 | Ni |
Blowpipe | 16/0/0 | Ni/Wz |
Shaken | 17/0/0 | Ni/Wa |
8 pt. Star | 24/0/0 | Ni |
Shuriken | 38/0/0 | Ni |
Short Bow | 38/0/0 | Ni/Wa |
Longbow | 48/0/0 | Ni/Wa |
Pistol | 70/0/0 | Ni/Wa |
Crossbow | 60/0/0 | Wa |
Arquebus | 90/0/0 | Ni/Wa |
Musket | 130/0/0 | Ni/Wa |
Charm | ||
Amulet | 0/2/2 | Ni/Wa/He/Wz |
Talisman | 0/4/2 | Ni/Wa/He/Wz |
Scarab | 0/6/4 | Ni/Wa/He/Wz |
Idol | 0/4/4 | Ni/Wa/Wz |
Wizard Gem | 0/6/10 | Wz |
Mandala | 0/8/5 | Ni/He |
Energy Sap | 3/13/6 | Ni/Wa/He/Wz |
Lion Tail | 0/18/5 | Ni/Wa/He/Wz |
Kirin Bone | 0/32/10 | Ni/Wa/He/Wz |
Bracelet | 7/24/7 | He/Wz |
Usable Items | |
---|---|
Name | Effect |
Medicine | Heals by 30ish |
Elixir | Recover from injury |
Antidote | Recover from Poison |
Energy Up | Recover 50 Energy |
Body Healer | Recover 100 Health |
Fire Bomb | Casts Burn |
Smoke Bomb | Escape from battle |
Dizzy Gas | Make monster confused/dizzy |
Health Food | Recover 20 Health |
Energy Pill | Recover 15 energy |
Tengu Wing | Warp to location/escape dungeon |
Explosive | Cast Flame |
Tengu Fan | Blow a monster out of battle |
Spider Wed | Slow a monster |
Spellblock | Blocks enemy spells |
Zakuro Rock | Tastes Great? |
Health Kit | Used for Skills |
Antifreeze | Unfreeze an ally |
Restorer | Restore all health/energy |
Ninja Cure | Restore all health |
Health Rock | Heals all for 50 |
Porcelain | Shiny |
Tea Bowl | Shiny |
Body Healer | Recover 100 health |
Bubble Gum | Not bad :) |
Eel Extract | Makes you dizzy |
Timepiece | You can’t tell time. |
You start in the little village you have moved to, for training. Nobunaga's men arrive and you do battle. You lose. They are about to finish you off but a messenger comes and says that Akechi has rebelled against Oda Nobunaga at Hanochi Temple. Off they go. The elder heals your wounds and sends you to a nearby cave to start on the last of your training.
Objective: Password
Here is where you find the password that will allow you entrance into the first training location. Once you collect the password you can leave, but I wouldn’t recommend it right away. Level up if possible because once you leave there will be no more monsters here. Level-ups always refill your hp/mp so it is safe. Shouldn’t be too hard to find it, it is an easy cave. Remember to range attack so they are weak when they finally get to you. If you fight defensively with ranged attacks until they get close enough to fight melee you should be able to get by without having to use any medicines. At level 5 I am powerful enough to not get damaged at all in battles so leveling up should just be a test of patience. Since level 7 is when you get a chance for an ally, it should be your goal here.
Other goodies: Medicine, Medicine
Objective: Fire Gem
Other Goodies: Mace, Elixir, Ninjato
This cave has fire breathing monsters, but we have 3 people so it shouldn’t be too hard :) Remember, as always that the monsters disappear when you complete the quest so you should stay as long as possible. (I thought this was the case. It turns out that later in the game the monsters didn’t always disappear.) Head north-west for stairs leading to Mace, a good weapon if you don’t have a Ninjato, or North-East if you want to find the path to the Gem. Eventually you go down stairs that give you 3 paths to go; left, down and right. Go left for a Ninjato, go down for the Fire Gem. Follow the path until you get it. Fight as long here as you feel you need to. With a hermit to heal you it should be ok for a while.Spell gained: Flame
Objective: Earth Gem
Other Goodies: Steel Helm, Body Healer, Antidote, Elixir, Medicine, Light Mail, Tengu Wing
Here at Mt Tsukuba you will find the earth gem for ninja healing techniques. There are plenty of poisonous monsters here, stock up on antidotes and have a hermit around. His Purge spell will be very good to have. I found a few Antidotes from battle so don't get too many. First floor is straight forward. Second floor: Go up right for Steel Helm, left for stairs and down left for Body Healer. Third Floor is a big maze. From the stairs go right a few steps then down and take the second path to the right. This floor is also a big maze. Take the top path all the way up then left. Eventually you'll find the stairs. Go up to get the Earth Gem. Left of it you'll find 2 treasures you might like. Go right and into the stairs and down the stairs just south. You'll find 3 treasure boxes containing potions. You can go back the way you came or follow this path to the way you can go. No more treasures that i found and it only leads you back to level 3 anyway so it’s no big deal. Use up your antidotes as you won’t need them again.Spells gained: Repair, Purge
Objective: Sky Gem
Other Goodies: Medicine
Go in and go down. Walk around and step on the orange triangle tile. "Don't be puzzled". Walk to the left. If you see a warning "is this worth the effort" go back. It is only a Medicine, and will create a pitfall forcing you to backtrack some. Take the southern stairs and then go to the north-east stairs. You will be at the right place when you see a lot of pitfalls. When you see a pitfall right by an orange triangle tile, go down and then keep taking the stairs. Now would be a good time to get that Medicine as it will lead you to the entranceway. It also appears like antidote is needed here, but we have Purge now so its ok. Try to be about level 15 leaving here. Now it’s off for Mt. Osore, which is again east, but more north.Spells gained: Fog, Wind
Objective: Yoshi Suit, Yoshi Sword
Other Goodies: Elixir, Tengu Wing, Tengu Wing.
This is one of the 4 side quest dungeons in the game. There is a cave north of the Hiraizumi town, it is on the east mountain. You should follow the path north but stick to the right side, just left of the mountains. I am not sure when we are supposed to go here, I forgot to come here before and have some good items and a few levels so it might be a bit easy now. We start off with a puzzle. "Order is important". You have to step on some invisible switches to close the pitfall traps. The first one is on the north wall on the left. Walk into the little space in the wall to trigger the first trap. Take the bottom left passage that just opened and follow it to the dead end. Walk on the left red tile to trigger the next trap. This time it opens the top right trigger. Step on that to open the bottom right. Go there to open to top center. Just make sure you don’t walk all the way to the wall or you will have to step on the tile again after walking back over it(second step on it closes path, step on it again to open it again). Follow this path, long linear path. The first choice you get is easy as either path takes you to the same place. Just keep going right, the first detour south is dead end. When you get to the crossroad "Only one path is right" take the left path to open the right path at the next crossroad, and take the right path to open the left crossroad. The right path for the left crossroad is where we want to go. The center path gives us a Tengu Wing, if we can survive the 5 spike tiles. Not worth it. Follow this newly opened path to the end where we shall find some stairs. Down these we see 3 paths and more stairs down. Left path is a dead end. Top path is a trap that leads to a basement which has you coming up those stairs. Take the right path and follow it. At the top go right again, trigger the trap and go down. Follow this to the stairs and a battle with a boss Hitachibo. Take the 3 treasures and use the Tengu Wing to get out.Objective: Magic Torch
Other goodies: Scarab
They say follow the good path, lets try that. Path of Gaki is the greedy way. The path of Shura is the hardest way. So we said good path? Then ignore the treasure, it’s a trap. Next you see some stairs to the right. Don’t take them, go down instead. Don’t take the first portal, take the second one. Take the scarab from the treasure then go back into the portal and then take the first portal you just skipped. Follow the path, and go down the stairs. Now try to go up, which will lead you to the right. Take the stairs. Follow the path and when you get to the crossroads go down. Follow the path where it leads you. Maybe level up a bit more down here, the exp is great. The path of Shura has a healing pad on it, use it to heal up, fight more, heal, fight... I finally left at level 20. The flying heads like to drop Scarabs, so you should have enough for your entire party when you leave.Spell learnt: Torch
Goodies: Tengu Fan, Mandala, Energy pill, Health food, Tengu Wing.
Lets try this now, but only if you have good items. Masamunes, scarabs, good armor... otherwise work and make some money to buy that stuff. If you have any problems in here get out and come back later, or try to level up in here if possible. The boss will be tough. A good test is to go all the way to the left then up. This is where you will find 3 rather useless items but if you can’t get that far then its too tough, if you can then maybe you can survive.
At the first crossroads by the entrance go up, then left all the way. Then up, up and follow that path to the stairs. Follow the “infinite” corridor and exit. Go up, way up. Follow this path all the way. You shall find the "House of Sagamimusashibo the Great Tengu. No peddlers or salesmen". If you are not ready, or wish to leave the monsters here for more exp then turn back now.Fighting Samamibo: Concentrate on Sagamibo. He can revive the Small Tengu, which makes killing them off waste of time. Cure and use guard often. Ranged attacks are starting to become useless, hopefully you didn’t buy any pistols. Maybe my Ninja’s low strength was starting to show. He will use Heal 3 when his energy is low but keep on him and he will die. Pick up the Mandala and Tengu fan. Mandala is better then Scarab so maybe this was the right order to do this.
Objective: Magic Rock
Other Goodies: Metal hat, Energy Pill, Idol
The first floor is fairly straight forward. Make your way to the south-east corner for the stairs down. Second floor is tricky. There are a lot of teleporting tiles. Go Left, then left again then right. Go far right to get teleported back to the stairs to go back, take the up path to continue. Go down. Take the stairs to find an Idol. Its worse then Scarab so don't worry if you missed it but it can be used to cast heal2 so maybe you will want it. Go back up and go south. Avoid the pitfalls. The stairs will be where you come back from falling. You have 2 choices here, left or right. Going right will lead you to a Metal Hat and an Energy Pill. If you have no need for these go left. Follow the path up to the right. You will have the choice of top path or bottom path, take the bottom. There should be 2 sets of stairs in the screen. The one you want is the bottom one. Follow that to magic rock.
Spells learnt: Blaze, Geyser.
Other Goodies: Ninja Cure, Energy Pill
This is the second optional side quest in the game. It is west of Rikuzen. Take the boat to the town Sado, get the key from there and enter the mine to fight a boss to save the gold for the miners. When you get in the cave you have to use the key on the door. Follow that path up, take the first left, then down, then left. Stairs are there. Down the stairs go right all the way and take the stairs just south of you. Follow that path "Thieves will be punished". Go to the northwest corner and take those stairs down. Follow that path to more stairs. Go south and follow that path to the boss. This boss is hard. 2 Frost Beasts are bad enough but he has strong magic, Gale to be more specific. It hits everyone for 40-50 which is a lot, and coupled with low energy means danger. Try to have your healer at close to max energy. Use the Ninja repair/purge instead, always outside of battle. Inside of battle use the healers Heal spells. They are more powerful, always work and you wont waste turns attacking since healer wont do any damage anyways. Start off with healer using Yoshi Sword to speed everyone up. Use Guard to help defense, heal 2 when needed. Generally anyone near 50 should be healed. Concentrate on the boss, save the Frost Beasts for last. Don’t worry if you are nearly dead when it’s over, the miners will come and kick you out and send you to town. Quick stop there, pick up your reward (3000) and head on out.
Objective: Oda's Diary
Other goodies: Mandala, Dragon Hat, Health Food, Body Healer.
The first floor is simple, any stairs will go down it seems. The door says the key is deep in the cave. Down we go. Second floor is like the first only opposite. This time go down to the south passage. It’s like the one we came in from, only this leads to a spiral cave. Take the first teleporting tile and walk back to where you came from. There is now a treasure. Walk as far forward as you can without hitting another teleporting tile. You will eventually come to a point where you must, so walk over it and continue forward. Then you find some stairs. Now search this next floor and get the Dragon Hat. Good helmet. Now go all the way to the top left corner of the room, take the first lane to the right and go down. Jump on the teleporter and go down the stairs. If you got the wrong one try again, you just bounce around the room in there. Now you get a big room. Move a few steps to the left then go up, you should see the stairs down. Now you get 4 ways to go, 4 teleporting tiles. Left is nothing, down is Idol, right is..... Oda? Almost, this is only a weak guardian spirit of Oda. Wow, the first boss fight for any quest item. Grab the key, run back up to the first floor and grab the Diary.
Spells learned: Burn
Objective: Cloud Stone
Other Goodies: Ninja Cure, Bomb, Energy-Up,
First floor: There are a lot of stairs going up. Take the northwest stairs. Now follow that path and take the first stairs you see. Go south and take those stairs, then go north and take those. Go south and take those stairs. Go west then north. Take the stairs then go south. Left or right, follow it and there you are. Great EXP here too, so level-up a bit, level 30 maybe? Next stop Shikoku island. Far to the southwest we will train at Mt. Ken.
Magic Learned: Storm, Quake.
Objective: Iron Ore
Other Goodies: Energy Pill, Medicine, Elixir, Ninja Cure
I have never seen this cave before, so this is new. You find Iron Ore here for the stores. Take it to the blacksmith in Bitchu and he will make you the Karamono sword. Its location is in the cave north of Bitchu and south of Izumo. Once inside, take the first stairs down you see. Now go down as far as possible until you see stairs going up, take those. Now you are in a room with 3 stairs going down. Take the bottom set. This brings you into a little room with some stairs, take those. Now you are in a bigger room with some more stairs, take those. Now you are in a room with stairs going up, stairs going down and the stairs you came in on. Find the stairs going down. Now you are in a bigger room, go to the right a little bit and take the stairs that are on the side of a pit. You will go into a room with only one path. Keep taking the only other set of stairs until you get into a room with 1 stairs going up and 1 stairs going down. Take the stairs down. After this there is only 1 path, take the stairs down, then go up and collect the ore. Take the ore to Sobei the swordsmith in Bitchu to get a sword.
Objective: Power Book
Other Goodies: Energy-Up, Lion Tail, Ninja Cure.
Go down all the way, take the turn to the left then go up and then take the first left. You should see the stairs there. Now go up all the way, go right and follow that to the crossroads. Top path goes no where, right path goes to first floor, so go down, follow the path and take the stairs. Next floor go all the way up and take the right path. When you get to the fork in the road keep going right. You will eventually get to another fork in the road where you will go all the way left and down the stairs. Follow the path onto the teleporter. This next room has doors and traps that open up when you get to forks. The easiest way to tell you how to do this is walk all the way to the right, then go down, go left when your path gets block and go down, keep doing this til you get to the stairs. They won’t take you anywhere so go back up the stairs, and then go right, down, right down... until you get to the stairs. Take these to the Power Book. Go straight up to get the book. Go left to get some treasures you might have been teased with earlier. Take the stairs to the right to get back to the top. Walk into the door to open it. Now that wasn’t so hard. :) The elder sends us to Mt. Aso on Kyushu island. Go all the way to the west on the main island to get there.
Spells Learned: Tiger, Super
Objective: Kusanagi Sword
Other Goodies: Lion Tail,
At the western most part of the main island is a town Yamaguchi. Just west of it is the port to Bungo. A bit north is a dungeon with a special sword inside. This is a very strong sword for our Swordsman. Kusanagi Sword they call it. It was used to slay a dragon, and became one of the three sacred treasures of the emperor. Genji and Keike fought over it and Genji struck down Heike and the sword fell into the sea. Buy a Power Rod as soon as you can, you can use it to heal in battle by 50~ which is more then heal 1, less then heal 2 and free :) I also recommend buying new gear on the new island first. Gold Suit has been worn so long it’s not even funny. There is much better gear on the new island, especially in Satsuma. In the dungeon go south, take a left at the first fork in the road and go down the stairs. Go right then take the first stairway path up. Then take the right path. Keep going right until you see the stairs. Follow this path until you get to the boss. It is a very difficult battle. Heal always.
Objective: Dragon Book
Other Goodies: Health Rock, Bracelet
This first floor is wide, but straight forward, go down the stairs. Go south and take those stairs. Follow this where it leads you. Eventually you come to an area where stepping on a tile will trigger some pitfalls in front of you, avoid those traps. Follow the long path and there you are. On the way back make sure you fall down the trap and get the Health Rock and Bracelet. When getting back to the Elder, he tells you the training is complete, gives you the Dragon technique (for war battles) and tells you it is time to take on Oda Nobunaga. He instructs you to go seek the elder at Mt. Hiei dungeon. He gives you the gate key to enter a dungeon to reach him from the west, deep in the heart of Oda country. Momochi comes up and asks to join you, I told him no and he goes home to Settsu.
Spells learned: Dragon
Other Goodies: Kirin Bone, Sceptre, Restorer, Superblade, Magic Armor, Kirin Bone.
Make your way to Yamashiro and rest at the inn, save, etc. Exit the town and go east. There is the cave you need to go now. Open the door and go up, left/right, up, stairs. Take the right path and keep going right and following that path until you find stairs. Now take the right path again, follow that until the fork and then go up, you should find stairs. Now taking the right most lane go down almost all the way. Take the second to last left, follow that til the fork, take the bottom road and down the stairs. On this pink floor take the right most path/stairs. Follow that and step on the healing tile. Go up and take the stairs down. Take the teleporting tiles to get some items. After getting the Superblade go back to the healing tile and heal up. If you have taken everything go up the stairs. Follow this path until you get to stairs taking you to a big room with a lot of paths. In this room you want to go south. Left or right side it won’t matter, you will see the stairs you need. Now go to the top of the next room. Left or right doesn’t matter again but when going into the red floor room you need the left side. Get ready for a boss fight. A hard battle, but a trick would be to use spells like guard and speed (Yoshi Sword). The boss Ashura will use a psychic energy attack that will nullify those effects, which means she isn’t beating you over the head causing over 60 damage. Healing is always good to use. Go up and get the Magic Armor and Kirin Bone.
When you defeat Oda he tells his story then the ending story comes, you see some pictures and the end.
Congrats. This was a hard game in the end :)
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